Today is of the Cycle Of The Seventh Moon.
Current Season & Month:  , Year: 543 A.R. (ref)

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Heart of the Hedge Maze [Estate Grounds - West]


Lassroyale
(@lassroyale)
Patron Saint of Hawtbois, Catboys, & BAMF Babes Noble
Joined: 4 months ago
Posts: 438
Journey starter  

The Heart of the Hedge Maze

(Syltamul) MAZE RoseGarden

 

At the very heart of the twisting hedge labyrinth is a gorgeous rose garden, overflowing with roses of many types and colors.  A distinct floral bouquet suffuses the air, and the secluded area exudes a true sense of peace and calm.  Not many people find their way to this special place, but if you do you’re encouraged to stay awhile and enjoy the peace and quiet.

TOM-CAT (Must Read): Teleskela - Kiana Beach Battle (3/3) - ★★Try Again - ★★Powder Keg - Soft, soft - Imprint - ★★Stupid Little Tom-Cat
DAETH (top 3): Breaking Callon - Pleasure w/Pain - ★★Sensing Death
RISQUÉ (most recent): ★★Fun with Fisticuffs!
──────────────────
[ ☆ = favorite / ★★= extra fave]


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Lassroyale
(@lassroyale)
Patron Saint of Hawtbois, Catboys, & BAMF Babes Noble
Joined: 4 months ago
Posts: 438
Journey starter  

 

┠ DAETH 

The Bearer of the Mark

╺ ✽ ╸ 

At the center of the labyrinth, winding The Game 


 

Perhaps Planeswalkers, multi-dimensional Seers, multi-universal travelers, Psionists, and the like might be able to see the hairline slit in the fabric of this plane's reality, which is all that marks the entrance to the dimensional pocket that's been constructed.  Or perhaps they wouldn't, for there's no one set way for one to bend reality, to weave it into a space formed of the nexus between mind and matter, thoughts building the real until it simply is.  Or at least that’s how Daeth constructs his.  Sort-of.  It’s probably a little more complicated than that, but he’d be hard-pressed to explain it in any finer detail.  If asked, he’s as likely to suggest that you go and ask the wizards in Trinsic, as he is to simply shrug, offer an attractive albeit cryptic smile, and reply, “Your guess is as good as mine.

 

Really, it’s difficult to explain, because the Game is, in some ways, incomprehensible.  He’s no closer to  understanding the magick of the Kingship Bands, even as he wields their power with more ease, lays his paths with more finesse, and creates his labyrinths with more intricacy.  He wishes to understand.  So he manipulates the Game between his fingers like a game of Cat’s Cradle, shaping pathways like a spider spins the silken threads for its web; composing his own sort of maze with winding steps.  Then, with a twist and clench of his fingers reality will shift, turning this way, easing that way, as sure and as subtle as  continental drift, and the Game is laid. 

 

The Aegis that Daeth creates sits in the center of the vast webwork he’s laid over the Syltamul Estate, his pathways snaking and byzantine, a confusing tangle of lines that seem like they should overlap and yet never do.  He’s walked the four corners of the Estate Grounds, winding, unwinding, rewinding some paths, relaying lines, and generally doing maintenance on the defenses he’s placed.  That amalgamation of Death that he felt to the North of the Bridgeways has snagged his attention, for better or for worse, while at the same time concerning him.  He’s not sure if it’s prescience or just common sense that’s causing a curious sort of tension to wind between his bones, but either way he’s been dividing his attention between Callon, Amarice, and sussing out what’s going on to the North. He hasn’t looked into it too deeply or tried too hard, to be honest, having decided to wait until after the Masquerade to give it his full attention.

 

Still, now that he’s felt it and felt that seething anger at the center of the oh-so-familiar feeling, Daeth is impossibly aware of it, as if he’s unable to not be aware.  The shape of it is always lingering, on one hand,  so faint and muted as to be almost insignificant and easily ignored; on the other, it pressed so steadily against the edges of his awareness that it was as impossible to ignore as a persistent and unreachable itch at the back of the brain.

 

In short, it was maddening.

 

Daeth checks the Aegis once more and thus satisfied, steps into the shadows and disappears to take care of business elsewhere.

 

╺ ✽ ╸ 


[OOC: To the Hidden Garden Clearing]

TOM-CAT (Must Read): Teleskela - Kiana Beach Battle (3/3) - ★★Try Again - ★★Powder Keg - Soft, soft - Imprint - ★★Stupid Little Tom-Cat
DAETH (top 3): Breaking Callon - Pleasure w/Pain - ★★Sensing Death
RISQUÉ (most recent): ★★Fun with Fisticuffs!
──────────────────
[ ☆ = favorite / ★★= extra fave]


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Lassroyale
(@lassroyale)
Patron Saint of Hawtbois, Catboys, & BAMF Babes Noble
Joined: 4 months ago
Posts: 438
Journey starter  
 

Daeth's Hidden Aegis

(Interdimensional Nook)

(Syltamul)DAETH Aegis(EstateGrounds)

The Aegis that Daeth created is a small nook in reality located within Isabella’s Hedge Maze at it’s very Heart.  The space within the interdimensional nook has been created in the image of a Halarian sitting parlor, handsomely appointed in deep purples, reds, black, and gold.  Upon first entering there is a sturdy mahogany bar to the right, with crystal decanters and glasses set atop it, and a copper wash basin and mirror to the left. Straight ahead from the entrance is a very cozy “sunken” sitting room.  The sunken alcove is tastefully furnished with a few low tables, rich fabrics draped over the ceiling, and a curved, Halarian style couch which invites those to recline as they converse.  

Daeth created the Aegis as a place he can enter to have some time alone, away from the pulse of the worlde and its slow decay which he feels with every fiber of himself that's able to feel.  

TOM-CAT (Must Read): Teleskela - Kiana Beach Battle (3/3) - ★★Try Again - ★★Powder Keg - Soft, soft - Imprint - ★★Stupid Little Tom-Cat
DAETH (top 3): Breaking Callon - Pleasure w/Pain - ★★Sensing Death
RISQUÉ (most recent): ★★Fun with Fisticuffs!
──────────────────
[ ☆ = favorite / ★★= extra fave]


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