Lands of Aniada
Sitting on the southern most tip of the continent of Aniada is the Village of Seven Oaks. Seven Oaks is the primary seaport for Aniada. Most of the goods going into Aniada or coming into Aniada from other places pass through Seven Oaks Harbor. Sailors, warriors and merchants of all races may be seen coming and going through Seven Oaks to Aniada's interior. Maps of Seven Oaks
- The Lorimar 1: The Kiana Mile
- The Lorimar 2: Bigobo Shadow-ways
- The Lorimar 3: The Breeze League
- The Lorimar 4: The Northern Green League
- The Lorimar 5: The Goblin Stretch
- The Lorimar 5A: The Skulled Road to Churt
- The Lorimar 6: The Southern Green League
- The Lorimar 7: The Daelows Mile
- The Lorimar 8: The Enchanter's Highway
- The Lorimar 9: Bridgewest
- The Lorimar 10: The Terajin Shadowpath
- The Lorimar 11: The Terajin Mile
- The Lorimar 12: The Merchant's Walk
- The Lorimar 13: The Knight's Walk
- The Lorimar 14: The Festing Lanes
- The Lorimar 15: The Seabreeze Road
- The Lorimar 16: The Seven Oaks Mile
Covering the western edge of Aniada, running from Seven Oaks to the Dragon's Peak mountain range, is the Dark Forest. It is a dark and foreboding place where the trees reach up and attempt to choke out the sky. A great explosion has left a waste almost a mile in radius at its dark middle. And scatterd in that swathe of destruction lie the scattered remains of a tower. Strange creatures are believed to make their home in the darkness.
Terajin is the largest trading city in Aniada. A city of great beauty, wealth and poverty. An old Aniada saying captures the essence of Terajin as "Sooner or later everyone comes to Terajin. Whatever you seek can be found but beware of the danger and the price to be paid." Maps of Terajin
Lying along the northwestern end of Aniada between the Kingdoms of Daelows and Churt is the Green Forest. The Green Forest is abundant with wild life and game. It is frequented by the citizens of Daelows, who find it to be a major resource for gathering food.
- The Keep of the (Clan) Eventyrer
The Kingdom of Daelows is one of the oldest areas in Aniada. Its history dates back as far as the wise old men can remember. The Kingdom is known most for the knowledge that resides within its Universities, Academies and Libraries. Maps of the Cities and Kingdom of Daelows
Directly east of Daleows is Skarn Point. It is a large thin column of land jutting out into the Vericul Sea as if it were the very starting point, or ending point, for Aniada itself. It is a quite desolate area with very little vegetation. It is marked by the constant thundering crashes of waves as the Vericul Sea endeavors its unending attempts to consume the land away. On the tip of the point, a solemn, small, empty house remains. It is said an old woman used to live there, a herbalist.
Churt is no longer the kingdom of Jakrog the Blackorc. Having shattered the orc king's throne, a wandering greenskin warrior, by the name of Thrukk has claimed the responsibility of rallying Churt and reuniting the clans. Jakrog's current whereabouts are unknown. Until a leader is found, Churt has fallen under a new order of command, where only the strong shall survive, and the weak will perish. Maps of Churt
The Okajavo Desert sweeps across the northern expanse of Aniada bringing desolate plains, blinding winds and during the right time of year, a breath of the north. Tribes of nomads are the only ones to call it home and they are seldom seen. A traveler making a trek through this region is well advised to stock ample water and supplies for the journey.
When the Okajavo Desert gives way to rolling hills and valleys and the taste of air bears a marked chill, this is when a traveler knows he or she has entered the Hills of Umma. The Hills of Umma and the Okajavo Desert separate the rest of Aniada from the northlands which are under the control of Skylding Hall. Skylds regularly patrol the hills as do the nomadic tribes. A traveler must be wary when traversing these rambling mounds.
The Empire of Skylding Hall is made up of six small villages gathered around a common pasture. Eight Mighty clans gather in the great wooden Skylding Hall at its center. They are: Clurlok; Fyre; Olvasford; Rhoona; Osterlo; Vamgard; Ranviki; and Lursak. Skylds are known throughout Aniada as able traders, fine seamen, and fierce warriors. The weather around Skylding Hall is cool during summer and bitterly cold during winter. A time at which blizzards and ice flows are common.
The River Uiopa finds its beginnings in the Dragon's Peak mountain range and from there runs its course through the center of Aniada to Saghane Swamp. It is Aniada's largest river and is always alive with swiftly flowing water that ranges from laughing brooks in the shallow parts to a raging stream at its widest. During certain times of the year, it is nearly impossible to cross.
A massive grove of trees stand below the Dragon's Mountain range and spread out across to the Okajavo Desert.
The Harbour of Kiana isn't a harbour proper as the towne itself sits a bit away from the shore. There are two large docks for the occasional supply boats that come in from other ports. When the fog is in the island is completely obscured even though it sits a few miles off shore. The folks of Kiana have learned to love the fog, for it's salt smell and blanket of quiet that settles when it's in. Old timers say you can tell the time of day by it's seasonal coming's and goings. Map of Kiana
The Crown of the Dragon's Peak mountain range is Dragon's Peak Mountain. It juts up from the center of the range with menacing raggedness. It is easily the tallest mountain in the range. Old ones say an ancient dragon used to make it home.
At the northern end of the Dragon's Peak Range, in the Lands of Aniada, lies Ehtome-Naom, the Dwarfen Home of Creation. Here, at the dawn of Time, long before the rise of the Reclaimer, the Dwarfen god Krazz the All-Father forged the first Dwarves in his subterranean palace underneath Mount Gozo, making them as strong as the iron and rock that forms the world. Maps of Ehtome-Naom
Where the River Uiopa gives itself up to the Vericul Sea, it also gives birth to the Saghane Swamp. A horrid expanse of biting flies, snakes, and other foul creatures. The traveler's only hope of comfort is Seven Oaks, within a day's walking distance to the southeast ... should he make it out of the bog.